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I'll note all the changes here:
Yoshi's Sound effects (you hear his voice in the GBA when he sticks his tongue out, jumps, and hovers instead of hearing the regular sound effects)
Minigame doors in levels would be boarded up once you finished the game so you couldn't play it again, but you can go in as many times as you want in the GBA.
There are extra levels in the game that are even more difficult than the usual extra levels (the usual extra levels are still there though).
In the original, you're 1ups were not saved. In the GBA, they are. So you can easily rack up hundreds of extra lives without doing a marathon run.
Other than that, and the fact that Mario Bros. is included, I can't think of any other changes. The only other thing I noticed was that every once in a great while on the SNES a button would take an extra millisecond to react, causing you to die because a jump needed to be perfectly timed. This very rarely happens, but I noticed it doesn't really happen at all on the GBA (probably just because the GBA is newer).
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 "Gentlemen, we are dealing with someone who has, no life." "How do you kill that which has no life?"
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