~Windweaver~
      
Group: Admin
Posts: 248
Member No.: 13
Joined: 20-August 06

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Name First Name: Yashi Last Name: Fleia Meaning: No known meaning. Nickname: Windweaver
Details Race: Foxtail Home Planet: Unknown Age: 26 Allignment: Chaotic Good
Family Mother: Myuu Fleia Mother's condition: Fine Father: Oarian Fleia Father's Condition: Presumably dead Sibling: Zane Fleia Sibling's condition: Fine
Description Hair Color: Red Eye Color: Bright Green Height: 4'8 Weight: 107 lbs. Appearance: Fairly lean figure. Mostly covered in white and red fur. Has large red fox ears, and has hair that goes down to the bottom of his neck, which starts red and fades to white. Wears a tight red and black shirt and dark-red pants. Also has white shoes. Picture: Don't have one. Fill in any blanks with imagination.
Likes Friendly, Trustworthy People: (Just what it sounds like. People that can be relied upon to help in times of need.) Wind: (Yashi has a large affinity to the winds and air.) Chaos: (Yashi does not view chaos as most other people view it. Chaos is less of what most everyone thinks it is, and is involved in every day life. It's the unexpected twist in the day that throws you off, and anything lawless. Such as anarchy, where everyone does what they wanna do with no set rules in place.) Music: (Yashi enjoys music, specifically rock and metal. He also enjoys some light tunes. While he does not enjoy most rap, he can enjoy it when they are backed by real instruments and the lyrics are thought out, as opposed to just being annoying and dirty.)
Dislikes Stupidity:(Basically, someone who does something amazingly stupid. People do stupid stuff, Yashi can live with that. But then there's the pinnacle, where it just makes no sense.) Authority:(Yashi has a constant urge to view figures of authority as slobs who don't give anything to life and just take. He is mostly annoyed by anyone that tries to push themselves around, and can't stand it when someone tries to tell him what to do without good reason.) Law:(Yashi enjoys the chaotic points of life, and does not like lawfulness in most forms.) Religion:(Yashi hates religion. He views it as the single absolute highest form of corruption and hypocrisy. In every instance of religion he has ever seen, the followers ignore the rules they don't want to follow, revise any writings of their beliefs to follow their ignorance over time, and modernize the beliefs they do follow to make life easier. And then they go around and try to tell people what they are doing wrong, when it was once right.)
Good Qualities Absolute Speed:(Foxtail reflexes combined with alignment with wind allow for amazingly fast speed and reflexes.) Pure Magic:(Uses nothing offensively aside from magic and small arms, and is therefore heavily trained in it and very talented, requiring less time to activate symbols resulting in nearly instant casting time.) Skilled:(Where many might fail, Yashi has skill in things involving sneakiness and quick, precise movements.)
Bad Qualities Physical Weakness:(Physical form is not very strong, which Yashi tries to make up for with stunning speed.) Untrained:(Yashi is fairly unproficient with any weapon aside from daggers and one-handed swords) Chaotic:(Yashi is heavily involved and aligned with one of the most chaotic elements. Therefore, Yashi himself is chaotic, and often disruptive and impulsive.) Arrogant:(Yashi is arrogant to a point, and puts a healthy amount of belief in his abilities. He thinks he can take on most anything, and his attitude backs it up. Though it tends to come off as a sort of confidence to those watching. It is actually a bit of both.)
Magic Element: Wind Type: Mostly attack, minor defense in the form of speed/dodge Abilities: Wind Slash: A quick attack, using a burst of wind to rip at something. Requires a small amount of time to execute, and can be used multiple times at once with next to no energy. Using multiple times in quick succession can become stressful. Wind Ride: Yashi uses the currents of the wind to make him dart around at very fast and rapid speeds. Allows flight to a point. Can be cast very quickly, and requires a small amount of energy over time. Can be cancelled whenever, or when it becomes to stressful to maintain. Air Gust: A strong burst of wind pushes the target in a specified direction. Small energy use. Tornado Pull: Makes a cyclone that lifts the target a few feet into the air, and holds them still. Takes a medium amount of energy. Airshot: Throws three mini-cyclones through the air, which impact with large momentum. Takes a medium amount of energy. Wind Blade: Manifests a blade created out of wind near Yashi. Takes a small amount of energy, but takes it's toll on energy based on how long it is manifested. Teleport: While not actually teleporting, Yashi moves far too quickly for the eye to see, and ends up about ten feet away from where he was nearly instantly. Takes a medium amount of energy. Wind's Incarnate: Yashi becomes one with the wind, taking on a shapeless form. This is capable of doing just about anything wind can do. Requires a very large amount of energy over time. Is VERY stressful to maintain. The Purifying Wind: Yashi goes into a trance-lake state, eyes glazed and body unmoving. The wind around Yashi whips around at insane speeds, lashing out and ripping everything around to shreds. Very destructive, used only in absolute emergency situations. Requires an insane amount of energy, and Yashi goes unconcious seconds afterwards. Deems very few situations bad enough to warrant the unleashing of this power.
Weakness: Earth
History: Yashi was born into a family of Foxtail. At his time of birth, his father was still around. During his childhood, he had gained a familiarity with the wind, spending days at a time running around in the plains. Over much time, he had found he gained some small control over the winds. Then, his mother became pregnant again, with Yashi's soon-to-be brother Zane. In the middle of that, his father had disappeared on a trip, and was never heard from again. He is presumably dead. Eventually, Yashi learned that his control of wind was magic, and found someone skilled in the use. He agreed to show him how to work the magic, and Yashi became considerably more adept, and a surprisingly quick study. In a few years time, he was up to par with his teacher in skill. Then a month passed. A group of bandits raided his home town, and Yashi and his teacher paired up to fight back. They were making quick work of the bandits, using minimal energy and swift movements. But their numbers were great, and two mages could only do so much. Soon, houses were being razed, and the village was burning. The teacher was using some powers to put out the flames, and Yashi's eyes glazed over. He just stood there for a moment, starting straight ahead. Quite suddenly, the winds around him started whipping about. The teacher noticed this, and tried to run away. He could feel himself being drawn in, however, and then the wind's speed increased exponentially greater every hundreth of a second. Yashi himself was acting as some sort of magic battery. The teacher was barely able to survive through expelling all of his energy in an attempt to get out of the blast radius, and every building and bandit anywhere closer had been torn to shreds. Wood from buildings and limbs from bandits alike scattered all over the town, and at ground zero of the destruction was the unmoving form of Yashi, unconcious and on the ground. Luckily, the village was larger than The Purifying Wind could destroy, and medics quickly reacted and brought the two in and treated them. He decided that his power was far to destructive for the village, and set out on his own.
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