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 Hi-res Eff/tpl Textures Replacement Pack 1.0
albert
Posted: Mar 27 2008, 07:47 PM
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UPDATED TO 1.1

Name: Resident Evil 4 High resolution EFF-TPL textures replacement pack 1.1


Author(s): Albert Marin Garau
Special Thanks to Voodooman -who let me know about texmod tool and its possibilities and made this project a reality- and all the Resident Evil 4 PC Forums members for their support

Screenshot(s):

[spoiler=images]

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[/spoiler]

Download Link: ---> *HERE IS THE PATCH!!* <---

rapidshare link. Courtesy of doomed

megaupload link. Courtesy of NXMT



Notes/Description:

[spoiler=description & instructions]
-------------------------------------
This will replace the low resolution textures of HUD, menus, fonts, effects (water, fire, blood ...) with high resolution textures.

It seems this patch requires a lot of memory (i'm not sure, i'm not an expert in this kind of things...), so there will be the possibility of installing only

HUD + buttons + text
HUD + buttons + text + menus
HUD + buttons + text + effects
HUD + buttons + text + menus + effects (complete installation)

You'll have to run the game through the texmod tool in order to load the new textures. So, the installation is not permanent. If your computer can't handle this patch you can run the game as always (executing game.exe) and the default low-res textures will be loaded.


****IMPORTANT: This version only includes replacement textures for english text. So, if you are using a multilanguage version of the game, select english to enjoy all the hi-res textures.
If this patch works ok for everyone and we find a way to make it stable i will also create textures for spanish, french, german and italian in the future.*****
-------------------------------------





-------------------------------------
Patch contents:

a. Texmod tool
b. High resolution textures
c. definition files
d. 3 "game.exe" versions that will work ok with this patch (korean 1.0, korean 1.1, euro 1.1. all of them are NO-DVD cracked versions)
-------------------------------------





-------------------------------------
INSTALLATION STEPS:

1. Extract the contents of the patch wherever you want


2. Now it's time to decide a few things:


The patch includes standard (but enhanced) aureola effect (that red/blue/green shinny thing around the item or treasure when you kill an enemy) and noise effect ala Silent Hill.

In the "VARIATIONS" folder you will find alternative textures: no noise effect, hard noise effect, less visible aureola and invisible aureola. The only thing you have to do is to copy the textures you want and paste them inside the "TEXTURES" folder overwriting the default textures.

Hi-resolution texts and gamepad buttons:

If you want to enjoy hi-resolution texts and buttons, you'll have to configure your gamepad like is shown in the screenshots inside the "BUTTONS PACKS" folder. Decide which is the best configuration for you, then copy the textures from one of the folders (pcpad/pcpad(2)/ps2/ps3/xbox/xbox360) and paste them inside the "TEXTURES" folder overwriting the default textures (if you are going to use the "pcpad configuration" don't do anything because those are the default textures in this patch). i guess the keyboard configuration has nothing to do with it. so, if you use the keyboard just change the gamepad configuration as it's stated in the pcpad configuration.gif

REMEMBER: If you change the configuration of action/run/command ashley/status screen/draw knife/draw gun in a different way of those 5 configurations the game will load standard low resolution fonts


3. Place the 3 exe files you will find in the "GAME.EXE files" folder in your resident evil 4 folder

4. Place the "xfile", "xscr" and "ss" folders in your resident evil 4 folder (overwriting the existing folders and files). Remember: this will uninstall buttons replacement packs (if you installed them previously)

5. Run texmod.exe



-------------------------------------
NOW YOU HAVE 2 CHOICES:
-------------------------------------
-------------------------------------
CHIOCE A: This patch causes a few bugs in the game. If you choose this way of installation some of the cutscenes videos will be replaced randomly with one of the new textures. It's not very frequent but it's annoying...
-------------------------------------

6. Go to "Package Build"

7. Select a Definition file (they are inside the "TEXTURES" folder):

a. DDS_HUD+BUTTONS+TEXT.log (light installation)
b. DDS_HUD+BUTTONS+TEXT+MENUS.log (medium installation)
c. DDS_HUD+BUTTONS+TEXT+EFFECTS.log (medium installation)
d. DDS_HUD+BUTTONS+TEXT+MENUS+EFFECTS.log (full installation)

8. Press "Build" and wait (it may take a few minutes and it will seem as the program is not responding but you just wait). then save the tpf file wherever you want

9. Go to "package mode"

10. "Target aplication": select one of the exe files included in the pack (if your game.exe is not a NO-DVD cracked version, this patch won't work, that's why i provided you 3 diferent game.exe versions. use the one you prefer)

11. load the tpl file you created previously (by clicking the folder icon)

12. select that tpl file in the list of the left and click "Run"

13. the program will need a few seconds to load all the textures and then the game will start

14. Repeat steps 9 to 13 everytime you want to play with hi-res eff/tpl textures



-------------------------------------
CHIOCE B: This way of installation avoid the cutscene videos issue but it seems it's less stable and sometimes makes the game to crash
-------------------------------------

6. Go to "Logging Mode"

7. "Target aplication": select one of the exe files included in the pack (if your game.exe is not a NO-DVD cracked version, this patch won't work, that's why i provided you 3 diferent game.exe versions. use the one you prefer)

8. Deactive all the boxes in the "Options" pannel. If you use the keyboard choose a key you won't use never in the game in the "Log with" box

9. "Output folder" wherever you want

10. "Deffile": Select a Definition file (they are inside the "TEXTURES" folder):

a. DDS_HUD+BUTTONS+TEXT.log (light installation)
b. DDS_HUD+BUTTONS+TEXT+MENUS.log (medium installation)
c. DDS_HUD+BUTTONS+TEXT+EFFECTS.log (medium installation)
d. DDS_HUD+BUTTONS+TEXT+MENUS+EFFECTS.log (full installation)

11. Press "Run" and enjoy

12. Repeat steps 6 to 11 everytime you want to play with hi-res eff/tpl textures

-------------------------------------
It seems the bugs caused by this patch affects in different ways depending of your PC characteristics. So, you'll have to decide which choice is the best for you.

-------------------------------------
PD: You can edit every texture as you please before using texmod tool if you have a DDS plugin for photoshop
-------------------------------------
[/spoiler]

I fixed a few textures (nothing major) and now the textures are in DDS format instead of TGA (better performance)
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Tigrems
Posted: Mar 27 2008, 07:55 PM
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installed,

it works..fine on a clean install of the game(with no patches hd things)

just installed your enviropment path + eff/tpl tex, and now i get this error, every 5 munutes of playing.
"Microsort Visual C++ Runtime Library" crash.

any help?
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rufusbezak
Posted: Mar 27 2008, 07:57 PM
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Heh, so much for me and a few others getting it early laugh.gif

The early release didn't fully work for me, most of the enhanced backgrounds and textures were not changed. All the text and button replacments were razor sharp though wink.gif

I'll shut up now and try this new version biggrin.gif

Cheers for all your hard work and dedication albert. Your a true gent, same goes for voodooman wink.gif


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Mr_Zombie
Posted: Mar 27 2008, 08:01 PM
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I've got the error when Leon used the radio after Ganado cut-scene (I skipped the intro so don't know if it would happen then). But the entire 4.2 chapter (the one in mines) worked great, without a single error.

Also, I don't know if that's also appear if someone doesn't use Sp00kyFox, but some cut-scenes doesn't work. For example intro and first Gonado meeting worked just fine, but the cut-scene when Gonado observes Leon, and the one after first Gonados death were overlapped by the hud or menu texture (in this case, "Keys and Treausers" caption).

BTW. That noise filter looks good, you've got a great idea.
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doomed
Posted: Mar 27 2008, 08:05 PM
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QUOTE
I've got the error when Leon used the radio after Ganado cut-scene (I skipped the intro so don't know if it would happen then).


I have a "pre-release" version and the error happens to me too. This is the only glitch I found so far. I'm going to try the new version in a while.
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Satyr
Posted: Mar 27 2008, 08:12 PM
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Tired


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QUOTE (Tigrems @ Mar 27 2008, 07:55 PM)
installed,

it works..fine on a clean install of the game(with no patches hd things)

just installed your enviropment path + eff/tpl tex,  and now i get this error, every 5 munutes of playing.
"Microsort Visual C++ Runtime Library"  crash.

any help?

Looks like you don't have enough free memory to use it but hey maybe I'm wrong


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jamesuminator
Posted: Mar 27 2008, 08:13 PM
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QUOTE (Tigrems @ Mar 27 2008, 03:55 PM)
installed,

it works..fine on a clean install of the game(with no patches hd things)

just installed your enviropment path + eff/tpl tex,  and now i get this error, every 5 munutes of playing.
"Microsort Visual C++ Runtime Library"  crash.

any help?

You don't have enough ram.

damn Satyr beat me to it.


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sharkraiden
Posted: Mar 27 2008, 08:19 PM
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Damn i give up the link not working filefront is shit.
anyone can upload the mod the Rapidshare or MEGAUPLOAD!? huh.gif
Filefront.com not working.
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Satyr
Posted: Mar 27 2008, 08:20 PM
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Tired


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QUOTE (jamesuminator @ Mar 27 2008, 08:13 PM)
QUOTE (Tigrems @ Mar 27 2008, 03:55 PM)
installed,

it works..fine on a clean install of the game(with no patches hd things)

just installed your enviropment path + eff/tpl tex,  and now i get this error, every 5 munutes of playing.
"Microsort Visual C++ Runtime Library"  crash.

any help?

You don't have enough ram.

damn Satyr beat me to it.

Yay! i beat james biggrin.gif i already know that issue from the high polies models i use in my mod tongue.gif.He need to close as much background programs as possible maybe it will help .I'm guessing using this mod with the bloom patch is out of question since they are both ram eaters.


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albert
Posted: Mar 27 2008, 08:24 PM
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QUOTE (Tigrems @ Mar 27 2008, 07:55 PM)
installed,

it works..fine on a clean install of the game(with no patches hd things)

just installed your enviropment path + eff/tpl tex, and now i get this error, every 5 munutes of playing.
"Microsort Visual C++ Runtime Library" crash.

any help?

if it's RAM issue... maybe if you extend the virtual memory... i'm not sure...
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Voodooman
  Posted: Mar 27 2008, 08:24 PM
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Fight for truth and justice !


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I was typing that in WIP... but then BOOM its locked...

[spoiler="I was typing that in WIP... but then BOOM its locked..."]
Omg Im Nastradamus))
Even RedBig... (damn i almost learned his nickname, forget just last word biggrin.gif ) cannot stand against fate ))

The greatest prophet ever )))
The time is infinite cycle, it has begining and the end but when its end, its all starts from beginning, i have ability to see past cycles of time, and its all happened before....
Want to know your future? Ask me!
***just 0.99$ per minute tongue.gif
50% off for last of the Brunen G ))

I could create Installer to automate processing, but its impossible because texmod not supporting command prompt (its just gui).
But i got one idea for future updates ;-)

Albert u dont need to worry i already created universal patcher that will change
Incorrect path from definition files from this
0x0029B5FF|GAME.EXE_0x0029B5FF.tga
to that
0x0029B5FF|.\GAME.EXE_0x0029B5FF.tga

so produced TPLs will work correct...

[B]Ok Albert u can already post in mod release link to my site (not direct link on file, because i will add soon handmade php download scripts ) so just direct everyone to my site in downloads section,
Your mod + my little patch will arrive in downloads section at 1 am (+3 gmt).
just let me test everything to work 100% ok and write short readme for patch ))
[/spoiler]

Doh! blink.gif

So thats updated version?
Did u forget that i hosted file on my site to get rid of ads and download limitation... u know, express file hosting like rapidshare of filefront is sux)
Did u changed def files to absolute or corect relative patch like i recommended .\ ? read the spoiler please.

Btw that Fairlight euro 1.1 No dvd crack is one of the reasons of bad performance be you should use my 106 mb dump of their release instead of 6 mp packed one


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Cro-Cop Leon
Posted: Mar 27 2008, 08:27 PM
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I have 768 Ram, will it work fine?
I Always have 580 Ram Free (Yeah some backround aplications are using it, X-Fire ect)


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Bigredhunk
Posted: Mar 27 2008, 08:30 PM
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I Hungerrrr....


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Voodooman you can call me BRH for short.
Happy now. your honor has bing avenged laugh.gif

glad this mod is out.it great work


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Cro-Cop Leon
Posted: Mar 27 2008, 08:33 PM
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OK filefront not working,any other download?

EDIT**
If you cant download from filefront try HERE

And Btw Cool mod Albert and Voodooman cool.gif


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rufusbezak
Posted: Mar 27 2008, 08:42 PM
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Lurking Crass Zero


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QUOTE (Mr_Zombie @ Mar 27 2008, 08:01 PM)
I've got the error when Leon used the radio after Ganado cut-scene (I skipped the intro so don't know if it would happen then). But the entire 4.2 chapter (the one in mines) worked great, without a single error.

Also, I don't know if that's also appear if someone doesn't use Sp00kyFox, but some cut-scenes doesn't work. For example intro and first Gonado meeting worked just fine, but the cut-scene when Gonado observes Leon, and the one after first Gonados death were overlapped by the hud or menu texture (in this case, "Keys and Treausers" caption).

BTW. That noise filter looks good, you've got a great idea.

Exact same problems here mate wink.gif

Also, minor issue, but some of the (Xbox) button replacements are incorrect (numbers instead of buttons) The're still high-res, if incorrect!

That noise filter is great though. It really gives the game a nice cinematic look, almost Spaghetti western like, whch is very ap't considering the games locale. Those big globby spurts of blood are a sight to see also biggrin.gif

For a first release, this is great. Only very minor issues.


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