| CODE |
| r100 = The first village area. r101 = The main village r102 = The underground area (after using the insignia key) r103 = The farm past the main village r104 = The area you wake up in with Luis r105 = The chief's house r106 = The road to the old house (running from the first boulder) r107 = The area after using the two hexagon pieces r108 = The graveyard r109 = The El Gigante area r10A = The swamp (place past El gig area) r10B = Del Lago area r10C = Area past Del Lago (night time) r10D = Merchant place in the cave in the Del Lago area r10E = The save room in the El Gig area r10F = The lifts (near the end of the village) r111 = The Main Village (night time) r112 = The underground area (night time) r113 = The farm past the main village (night time) r117 = The graveyard (night time) r118 = The church r119 = El Gig area (night time) r11A = The swamp (night time) r11B = Del Lago area (night time) r11C = Cabin area (Luis and Leon defend the cabin) r11D = Split road, Camp (Bella sisters are here) r11E = Split road, long road (Escape from El Gigante) r11F = Torture barn (Mendez boss fight) r200 = Village to Castle Road (Cutscene, Escaping to the castle) r201 = Main Castle Entrance (Cutscene, Salazar's introduction) r202 = Castle Catapult road r203 = Castle Front Door (Cutscene, Luis forgets the drug) (Ashley is spawned instantly here) r204 = Ceremonial Chamber (Cutscene, Ashley gets kidnapped behind wall) (end of chapter 3-1) r205 = Novistador Sewers r206 = Luis' death area (Cutscene at start, Luis gets wang-paled) (end of chapter 3-3) r207 = Platinum and Gold Sword Room (radio call at start) r208 = Large room with enemies (protect Ashley while she uses the cranks) r209 = Machine Gun Room (Red Zealot runs away to a machine gun) (Later, zealots with rocket launchers hide behind a painting) r20A = Outdoor area (Free Broken Butterfly) r20B = Garden Maze r20C = Dining Room (shoot the bottle in the painting) r20D = Ashley Area 1 (crawl under tables) r20E = Ashley Area 2 (knights and picture puzzle) r20F = Lifting Bridge room r210 = Dragon room entrance (Leon tells Ashley to wait) r211 = Grail offering Room r212 = Queens Grail room (digger breaks through wall) r213 = Novistador Hive (Cutscene, Ashley gets carried away by Novistadors) r214 = Rotating Bridge outside clock tower r215 = Salazar sends Leon down the pit then changes area r216 = Kings grail room (knights appear) r217 = Clock Tower (crates block the gears) r218 = Tower (before Leon is sent down the pit) (two Garradors here) r219 = Transport Cart r21A = Underground Mines r21B = Mines (Mine cart ride) r21D = Novistador Cave r220 = Save point after Verdugo r221 = Verdugo Area r222 = Dragon room r223 = Mines (before two El gig area) r224 = Furnace (two el gig area) r225 = Outdoor area (offering to the lion) (after Novistador cave) r226 = Giant Statue Room r227 = Tower of death (cutscene, Leon impales Salazar's hand) r228 = Salazar Boss room r229 = Below pit (after Salazar sends Leon down the pit) (before Verdugo room) r22A = Final area (Ada waits for Leon) r22C = Target practice area r317 = Machine room (Krauser knife fight) r318 = Laser room r31C = Krauser Boss area r400 = Mercs Village r402 = Mercs Castle r403 = Mercs Island r404 = Mercs Waterworld r51C = Seperate Ways Krauser Boss area r51D = Seperate Ways Saddler Boss area |
| QUOTE (5t1v @ Oct 13 2009, 09:06 PM) |
| WOT :huh: are the room numbers for seperate ways? As in the village etc?? |
| QUOTE (5t1v @ Oct 13 2009, 09:06 PM) |
| WOT :huh: are the room numbers for seperate ways? As in the village etc?? |
[/spoiler][spoiler=-{ r501 }-]
[/spoiler][spoiler=-{ r502 }-]
[/spoiler][spoiler=-{ r503 }-]
[/spoiler][spoiler=-{ r504 }-]
[/spoiler][spoiler=-{ r505 }-]
[/spoiler][spoiler=-{ r506 }-]
[/spoiler][spoiler=-{ r507 }-]
[/spoiler][spoiler=-{ r508 }-]
[/spoiler][spoiler=-{ r509 }-]
[/spoiler][spoiler=-{ r50a }-]
[/spoiler][spoiler=-{ r50b }-]
[/spoiler][spoiler=-{ r50c }-]
[/spoiler][spoiler=-{ r50d }-]
[/spoiler][spoiler=-{ r50e }-]
[/spoiler][spoiler=-{ r50f }-]
[/spoiler][spoiler=-{ r510 }-]
[/spoiler][spoiler=-{ r512 }-]
[/spoiler][spoiler=-{ r513 }-]
[/spoiler][spoiler=-{ r514 }-]
[/spoiler][spoiler=-{ r515 }-]
[/spoiler][spoiler=-{ r516 }-]
[/spoiler][spoiler=-{ r517 }-]
[/spoiler][spoiler=-{ r518 }-]
[/spoiler][spoiler=-{ r519 }-]
[/spoiler][spoiler=-{ r51a }-]
[/spoiler][spoiler=-{ r51b }-]
[/spoiler][spoiler=-{ r51c }-]
[/spoiler][spoiler=-{ r51d }-]
[/spoiler][spoiler=-{ r51e }-]
[/spoiler]| QUOTE (5t1v @ Oct 14 2009, 02:25 AM) |
| Thanks WIz ! and a BIG THANK YOU to Zaia ! Perhaps the most comprehensive answer I have seen, ever, anywhere. It must have taken you like all day to do that and now we finally have all the seperate ways rooms !! thank you SO much ! really an inspiration ! |
| QUOTE (Wizard @ Oct 14 2009, 02:31 AM) |
| Hells yeah, nice one Zaia, I see you made good use of your teleport tool :D |
| QUOTE |
| Perhaps the most comprehensive answer I have seen, ever, anywhere. |