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| Fred |
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Unregistered |
Hey, sorry for not registering, but I don't really have time right now. Anywayz, all those other new feutures sound good, bjt I think the main improvement on recwar should be the ability to exit your vehicle, possibly carrying a couple of hand weapons, maybe a rifle and some kind of anti tank weapon, and then be able to get in empty vehicles, freindly vehicle to ride in the back and fire from theem with your hand weapon, and possibly stealing enemy vehicles.
It would be nice to have a few more different vehicles but I don't think they should be made calss based. By the way Willem Recwar is a very good game. Bloody nearly perfect and one of the best freeware games around. You've managed to prove that you don't need fancy graphics to make a game ennjoyable. Also, is there any ETA on the release of Recwar II, and what progress has been made. I've not seen any very recent posts. |
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| sucklord |
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Unregistered |
ay I was thinking the same thing. I think you should get 2 weps a primary and a secondary when your on your feet. you should have lives and you should have transport trucks that cant shoot but can have 10 guys riding in it
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| Fred |
Posted: Apr 22 2005, 05:47 PM
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Unregistered |
Yeah, not sure about campaign, dont want to sway to far away from mp roots, but objective based maps would be nice (i.e. defend the base etc.) and it would be cool if there cold be more than 1 player per vehicle and passengers could shoot from the vehicle.
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| kilibomba |
Posted: Jan 23 2007, 07:41 PM
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RecWar Newbie Group: Members Posts: 4 Member No.: 38 Joined: 23-January 07 |
I suggest, there could be a "Rescue hostages" mode, where you are the good ones and save the rescues or you are the bad ones and have to defeat the good ones. but in this case I think it coukd be better if everyone had only one life.
K |
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