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This is where the OddMods Team will post anything pretaining to projects we have finished. Please try them out and tell us what you think.

 

 Ons-odd-faunus, Onslaught here we come!
Dorthu
Posted: Jun 26 2007, 06:50 PM


Programmer/Mapper, Team Manager


Group: Admin
Posts: 658
Member No.: 1
Joined: 10-August 06



Announcing the completion of our first Onslaught map, ONS-Odd-Faunus. To see Faunus' beta post, click here.

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Faunus was an uninhabited planet when a fleeing group of primitives from a neighboring planet landed in the thickest forest. The race was fleeing enslavement by a far more advanced race, the Necris. Thinking they were safe in the dense wild of Faunus, the beings began development of a village, but they were quite mistaken. The race was captured and the small village was abandoned. Liandri Corp. discovered the attempt at civilization and saw its potential for a new battlefield for its on going tournament. Now the area provides a challenging arena for champions to fight.

Feels good to finally have released an onslaught map. It took some time to do, but I have to say it was worth it. We also included a mess of original meshes, and the gameplay is intense. The major choke is in the center of the map, a powernode in the temple thing makes it awesome.

To download the map, click here.

Credits:
Concept: Primrose
Concept Art: Primrose, lunarstudioxk
Original Meshes: mr_smith
Mapping: Dorthu


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Primrose
  Posted: Jun 28 2007, 09:30 PM


Concepts/Particle Effects


Group: Admin
Posts: 129
Member No.: 13
Joined: 12-May 07



The map is just how I wanted it. Thanx to Bill, Brett, and Nick. You made it all possible.


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Dorthu
Posted: Jun 28 2007, 09:32 PM


Programmer/Mapper, Team Manager


Group: Admin
Posts: 658
Member No.: 1
Joined: 10-August 06



No problems love! You were a pleasure to work with, very helpful and all concepts were throughly planned out (which is not targeted at anyone else...)


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