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Welcome to Magic Noir
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Staff
Admin
» e v a n s t a r
. x Rêvella
Mods
Quietus
xx. Tiger Eye
[S]amanya
NOTE: Morrian (Dark) King/Queen positions OPEN, as well as all betas of any race are OPEN!
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An elemental wild horse RPG like no other. Follow these six races of Noir, Aerian (Air) Diminian (Earth) Pyrian (Fire) Morrian (Dark) Lucian (Light) Tahluhian (Water) and Hanian (Spirit), as they master their elements, conquer other elements and their lands, and discover new things beyond your imagination. Watch as they struggle through wars and destruction. See them build their empires with little followers, no food and no water. Monthly a journal is written by a princess of a now extinct tribe as her spirit follows her sister-horses and helps them through their journey to find the true meaning of life, and peace amongst themselves.
News
3/11/07- We officialy open! We hope you will all enjoy our site and wish to join! We hear it's very tempting..in the meanwhile we've been having an affie party I think I've been going a little crazy with it..oh well. Enjoy the site!
[rules][plot][history][element bios][character list]
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Conditions
Season: Winter
Weather: In the bleak mist of winter already a blizzard has formed over head. A few feet of snow already lays on the ground, and the storm shows little intention to stop anytime soon.
Mating: Yes
Foaling: No
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Erebus Mire The swamp that has been given to the Hanians is nothing others wish to be stuck in. Dead trees rise above a thick mist, strangely arms falling back towards emerald water. The water itself is infested with horrid fish, and eyes peer from the murky depths. Silence cloaks this place, like death itself spends her time here. Everything seems unreal, and ghostly. Forms can be seen shifting through the mist, yet no one knows what they are. Of course, Hanians have claimed this place for their own, so that they may wander here in peace. No one else dares to enter, on the basis that death comes to any who try.
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Mar 13 2007, 05:20 PM In: No life, no friends, no fa... By: Voyage |
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Vinvaya Canyon Winds sweep through this slice in the earth, bringing with them scents of faraway lands. The dip in land lets the winds build up, until a strong current of air flies through the canyon. The canyon itself is an icon of beauty, with sculpted walls of sandstone. A small yet playfully river winds its way to the seas, lying on the bottom of Magic Noir’s crack. Sun streaked is the sky when day has born, and stars appear undisturbed in the sky when dusk settles. Haven for Aerians, for nothing can reach them high above this place. Not even the eagles dare to soar here, and so any Aerian can feel the wind rippling their feathers in peace.
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Eade Forest Tall trees of all ages stand tall and proud here, noble guardians for the land. Thick trunks stretch skyward, and branches reach out to touch a fellow tree. Bark is wrinkled and torn, yet seems to hold a grace not many can imitate. Thick undergrowth flourish with the dappled sunlight, and magnificent ferns grow in the shade. Many small streams trickle downward, jumping joyfully over fallen logs and rocks, polishing the land. Many creatures live hidden in the green expanse, playing out their lives in complete harmony. Dimians come here often, to watch how life runs out. The evergreen forest grants them strength, and makes sure no others are allowed to ruin the delicate balance.
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Svetlana Lake Somehow a large lake has formed in magic Noir, winding it’s way slowly to the swamps further along its path. No one knows exactly how it is fed, for there is no other lake quite so large as this on. Maybe the falls of the Lucian’s royal herd feed this ever-full lake. Like crystal is it’s surface, clear and shining. One could use it for a mirror, so flat this sheet of water is. Dawn lifts a slight mist of its surface, giving the lake a peaceful and clam feeling to it. Dusk brings I brilliant hues, which are shown daintily on it, reflecting back to that high sky. The banks are lush, with green grass and rocks falling over, trying to touch the sweet water. Fishes live within this magical lake, beautiful in colouring and graceful in movement. The unicorns Lucia have set their grace upon this place, so here they may rest without the annoyance of the ‘others’. Peace regains triumph here due to their careful care.
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Eztli Grounds Haunted are these plains. Day doesn’t seem to be able to get his grasp on the sun, so forever is it night. Just the way Morrians like it. Grey land stretches out as far as the eye can see, dotted with the occasional dead tree or large boulder. Dust has settled lightly on the barren earth, rather like the moon’s surface. No living creature hides here, unless they are Morrian. Some bones litter hidden corners, left over from deadly battles gone wrong. Clouds litter the sky, dulling the light given off from the large moon in the sky, making the land fade away until only the soft lines of shapes remain. Of course, this doesn’t hamper the Morrians, who raised a large battle to gain this land for their own, hence the dead landscape. Scars litter the land, signs that there was once a great struggle.
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Shiva Crater When Pythra becomes to bleak for the fire equines, they come to this dormant volcano. This old and wrinkly mountain has given up spewing lava, and now rests with tall grasses growing in its shallow dip. These grasses have turned slightly yellow from exposure to the sun, but still manage to survive. The air is still thick with some gases that haven’t been allowed to escape, so it stays a Pyrian haven. The soil is lush and rich thanks to the broken down lava, and some tress dot the edges of the crater. Of course, when Pyrians have ‘playful’ battles here, the vegetation is wiped out, wildfires wrecking havoc inside the bowl. When that happens it seems as if the old mountain has returned to its erupting days, with tall columns of smoke rising into the blue sky. This volcano is not far from the Tahluhian’s haven, so skirmishes can occur nearby, but its rare.
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Agripin Sea The seagull’s cry out above, and breezes whips tall dunes. Crashes are heard as waves fall upon a pearly white shore, gracefully accepting the end of their short existence. The cool air here never bakes, and the night never freezes. Everything is kept the same, yet sudden change can occur. For storms come and wreck the shoreline, disfiguring its shape and turning the one beautiful maiden into an old hag. Theses storms seem somehow linked to the Tahluhians, but how is unknown. The far expanse that is the sea shimmers a brilliant hue of blue, unless havocked by a storm, wherein it turns a violent shade of teal. The air is forever tinted with the sea’s freshness, and feeds the small succulents that lie just off the dunes. Seals line the rocks that can be found further alone this stretch of shoreline, and dolphins far off the beach.
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