Title: Mod Wars: The Comic
Description: BOOM, HAHAHA!
Cello - June 11, 2008 10:07 PM (GMT)
So, as much as I like you guys, the real reason I dug up the link to this forum after all these years is so I could post this here. You guys are the perfect focus group; other than Uzi, none of you have any prior exposure to the Mod Wars, meaning you'll be going into this without any background knowledge of the characters, setting, or events portrayed. The people where I come from are too close to this to properly judge the comic, because they know enough about the backstory, the characters, and what happens afterwards to fill in the blanks and forgive anything left unsaid. In other words, you're my test audience.
...Now that that's out of the way, hey! This is my comic, Mod Wars. Can you dig it? I'll try to update about once every one or two days, but no promises. ;D
#1: Scouting#2: Oh Snap#3: Exposition (Also Foreshadowing)#4: Unresponsive#5: Insubordination#6: SCIENCE!#7: Megiddo Prime#8: Uh-oh#9: Spying On The Spy#10: Technical Difficulties#11: Effective Management#12: Ambush!#13: 'Communication Skills' Weren't One Of The Job Requirements#14: No, He's Not Pointing It At His Head#15: Origins 1: Megiddo#16: Ominous Music#17: C+C#18: Hi Mom!Today's update:
#19: The Cat Came Back, And So Did The Robot Clone
Gizmonicgamer - June 11, 2008 10:36 PM (GMT)
Not so sure starting a comic with 'some time later' is the best idea, but aside from that the quality and writing doesn't look too bad.
Starscream - June 11, 2008 10:45 PM (GMT)
| QUOTE (Gizmonicgamer @ Jun 11 2008, 03:36 PM) |
| Not so sure starting a comic with 'some time later' is the best idea, but aside from that the quality and writing doesn't look too bad. |
It works in the way that it gives the reader an idea of how long the guy has been standing there or that he left something big and important to scout the desert.
uziel - June 11, 2008 11:50 PM (GMT)
Some time later since what?
Cello - June 12, 2008 12:50 AM (GMT)
Ah, yeah, forgot about that.
You see, while this is technically the first chapter of the Mod Wars, the comic is actually supposed to begin with a Prologue, set a certain amount of time before the strip I just posted. However, in order to make the Prologue, I need sheets for at least eight characters who don't even have sprites yet, a good city background, a crowd of people, and a giant 'Emperormobile'. Since it's going to take a while to get all of that, it was decided by a panel of experts (read: me) that the best course of action would be to skip the Prologue for now and go straight into the first chapter, since I already had everything I needed to make it. Once I have all of the pieces I need, I'll go back and make the Prologue, then stick it in before the original 'first' comic.
Understand now?
uziel - June 12, 2008 01:52 AM (GMT)
I'm sure it will all clear up.
Cello - June 12, 2008 02:14 AM (GMT)
Don't worry; the Prologue doesn't have anything to do with what's going on right now. It'll just serve to shed a little bit of light on the setting of the comic.
Kal - June 12, 2008 02:51 AM (GMT)
Are the mods wacky?
I like wacky mods more than wacky authors.
Corvid Creeper - June 12, 2008 09:01 AM (GMT)
Well everyone has done the 'some time later' thing so I'll ignore that. The sprites are VERY nice, I love the little smirk especially, and its probably going to get better as we see more.
BSTF - June 12, 2008 09:37 AM (GMT)
I'm going to step in here and say that when you have a test audience, you show them what it is you want them to react to, not a tiny fragment of it. One strip can look fine but the rest is really the deal maker.
The intertext nature of such comics demands it.
uziel - June 12, 2008 03:43 PM (GMT)
Translation: Post more of 'em.
Cello - June 12, 2008 08:10 PM (GMT)
I'm still on a schedule, Berg. :P If I posted everything I've made beforehand all at once, it would defeat the purpose of making buffer strips.
Not to worry, though, for here comes...
#2: Oh Snap
Cello - June 14, 2008 12:00 AM (GMT)
Fine, don't comment! See if I care!
...
*Cries in a corner*
Kidding, kidding. Don't yell at me, I'm fragile. :P
#3: Exposition (Also Foreshadowing)
BSTF - June 14, 2008 12:19 AM (GMT)
Other than a few sprite-based nitbicks it appears to be fine.
Words cannot describe how I hate the trend of ignoring the fact that shoes don't work that way.
Also green dude looks too Bass-y.
Gizmonicgamer - June 14, 2008 12:38 AM (GMT)
The grey in the guy could use some contrast btw
and the plot is thickening? hmmmmm
Cello - June 14, 2008 01:03 AM (GMT)
| QUOTE (BSTF) |
| Words cannot describe how I hate the trend of ignoring the fact that shoes don't work that way. |
Assuming you mean the 'big & pointy' Mega Man style, I suppose it's a matter of personal taste. Personally, I prefer them that way, mostly because the smaller the feet are the harder it is to make the legs look good.
| QUOTE (BSTF) |
| Also green dude looks too Bass-y. |
Looks less Bass-y than his non-Mod Wars counterpart. :P
| QUOTE (Gizmonicgamer) |
| The grey in the guy could use some contrast btw |
Which guy? I'm guessing you mean Glaive, the soldier, in which case it's mostly the shoes (which I forgot to reshade).
| QUOTE (Gizmonicgamer) |
| and the plot is thickening? hmmmmm |
Like a good soup.
BSTF - June 14, 2008 01:22 AM (GMT)
| QUOTE (Cello @ Jun 14 2008, 01:03 PM) |
| QUOTE (Gizmonicgamer) | | and the plot is thickening? hmmmmm |
Like a good soup.
|
Just don't forget that too many cooks spoils the broth.
Gizmonicgamer - June 14, 2008 01:33 AM (GMT)
Yeah, the soldier. And no, its more then the shoes. THe grey could use a little more contrast, or atleast tinted towards a certain color slightly.
On second thought, the sprite in general could benefit from a bit more contrast.
| QUOTE |
| Just don't forget that too many cooks spoils the broth. |
Thought you said cocks.
Cello - June 14, 2008 02:02 AM (GMT)
| QUOTE (Gizmonicgamer @ Jun 13 2008, 07:33 PM) |
| QUOTE | | Just don't forget that too many cooks spoils the broth. |
Thought you said cocks.
|
That too.
And Berg, you have no idea how fitting that statement is in the context of this project.
Cello - June 14, 2008 06:11 PM (GMT)
Cello - June 15, 2008 07:16 PM (GMT)
#5: InsubordinationKamachi's line is an exact quote, by the way. :P
Probably won't have an update tomorrow, but I'll be sure to have one up on Tuesday.
Cello - June 17, 2008 04:53 PM (GMT)
Cello - June 19, 2008 03:11 AM (GMT)
#7: Megiddo PrimeIt was originally going to be called 'Exodus Prime'... but you wouldn't get the joke.
BSTF - June 19, 2008 03:15 AM (GMT)
there are alot of standing around doing nothing poses
this is not so good, it's v. boring
Cello - June 19, 2008 03:28 AM (GMT)
...Well that's a new one. I was actually under the impression that I was going too fast.
I don't want to rush too fast into the action sequences (and trust me, there will be action sequences); it's probably a difference in style of storytelling, but I'd prefer to read twelve strips to set up the characters, setting, and motivation than five to introduce the characters and then BOOM LAZAR EXPLOSIONS.
Anyone else have an opinion on this?
Cello - June 19, 2008 05:40 PM (GMT)
Fine, don't have opinions. :P
#8: Uh-oh
BSTF - June 19, 2008 10:02 PM (GMT)
Ah, there we go. Kamachi's pose is what I meant. They don't have to be climbing Everest, just perhaps a hand on their chin instead of the usual HEY MY ARMS ARE POINTING STRAIGHT DOWN YOU SHOULD DO IT TOO style.
Cello - June 20, 2008 02:30 AM (GMT)
Oh. Oh! Okay. I thought you were commenting on the pace of the story. Yeah, I try to do what I can, but most of these aren't my characters, so I kind of work with what I have.
And as long as we're on the subject of characters, I'm accepting cameos! They won't be any big roles, but I need people to act as members of the Resistance and people in a crowd. If you're interested, you can go ahead and shoot me a PM, or even post your sheet in the thread if you're so inclined.
Cello - June 20, 2008 08:46 PM (GMT)
Super_Saiya-Jin - June 20, 2008 09:23 PM (GMT)
I think I'll be a bit more interested once the Prologue comes around and I can get a full understanding but I can at least say that the visual presentation of it is good and the writing isn't causing me to roll my eyes and let me tell you, not many sprite comics can do one or both of those things
Cello - June 20, 2008 10:05 PM (GMT)
Thanks! Glad to see that my efforts aren't in vain.
Work continues slowly yet surely on the necessary pieces for the Prologue.
Cello - June 21, 2008 07:29 AM (GMT)
Corvid Creeper - June 21, 2008 10:02 AM (GMT)
Awesome final panel, very well done.
Cello - June 21, 2008 08:29 PM (GMT)
^ Thanks.
I'll be leaving for Tulsa, Oklahoma first thing tomorrow, so I'll go ahead and post tomorrow's update right now.
#11: Effective Management
Cello - June 24, 2008 02:19 AM (GMT)
So yeah, I'm not in Tulsa.
#12: Ambush!
BSTF - June 24, 2008 02:35 AM (GMT)
Jumping back to comic 11, did it ever occur to you that you might get more appeal if certain names were changed to be more sensible?
Like
I dunno
Killhitler?
Cello - June 24, 2008 02:39 AM (GMT)
| QUOTE (Cello @ Jun 19 2008, 08:30 PM) |
| Yeah, I try to do what I can, but most of these aren't my characters, so I kind of work with what I have. |
Don't look at me, I didn't name him. :P
BSTF - June 24, 2008 02:57 AM (GMT)
Even so, I once made a comic consisting largely of cameos (only for a short period, though, since it was a collab and I had an argument with the guy I was working with), and the contributors were more than willing to let me change names for realism. I mean, surely he'd be satisfied with Kilitler or something? Honestly.
Gizmonicgamer - June 24, 2008 03:25 AM (GMT)
Best comic I've seen in the whole page; I laughed. Though personally, I feel as if it would've been funnier without the '...'. Just a blunt 'Its not working.' conveys a more controlled 'this is the way it is, okay, deal with it' sort of tone which seems to be what you were going for; or at the very least in my opinion would've made more sense in the context.
The plot itself, what little we've seen of it, may have potential.
Though I agree with BSTF about "Killhitler".
Cello - June 24, 2008 05:36 AM (GMT)
@Giz: You're right, I wish I'd thought of that. Maybe I'll go back in and change it before I find hosting.
@Berg: I cameod for that comic, actually. The one with the apartment building, right? I always wondered what happened to it. :P
This calls for explanations. This comic is the transcription of an ongoing RP, so these aren't cameos; the characters in this comic (from the ones you've seen so far, Megiddo, Cello, Glaive, Kamachi, X, Paul, Xanza, and Freddy) are actual people, and the story is being written as we speak.
As for the name itself, if it helps your suspension of disbelief, Killhitler isn't his name. Paul's his name, and Killhitler is like a title. It's sort of like Anakin and Vader... actually, it's exactly like Anakin and Vader. :P
Does that explain anything?