Verse two-
The Engineered Thirty years ago there was a war. It started out small, a simple uprising in some naturally turbulent country, but it was the perfect opportunity for the government to test their newest toys. Officially the technology was for medical purposes, but everyone knew then what it was for, Bio weapons. That term has taken on a whole new meaning in the past twenty years.
Super soldiers, that was the idea, they were sent in as peacekeepers, but they weren’t older than fifteen, the oldest wasn’t twenty back then. Their teams quickly swept through the warzone, they say humans use ten percent of their brains, these are supposed to use sixty. They reactions intellect and learning potential aren’t even on the same scale as natural humans, while others possess amplified strength and physical abilities.
The problems came when the world found out about them. There was uproar, between those that thought these ‘Bio Weapons’ should be destroyed, contained, or treated as humans. It has come to be known as the Bio Wars, millions of people died, hardly any of them Bio Weapons. They were the perfect enemy, able to hid in plain sight, then strike out and topple a tank, before vanishing back into the crowd.
Marshal Law was declared a total of seventeen times before The Industry stepped in. They took the shivering remains of the world’s once greatest cities and ‘saved’ them. Whether through economic, political, or military actions they took absolute control over the last urbanized areas of the world. The Industry sets the price of everything from bottle water to the latest automobiles, and though there appear to be other businesses, everything is owned by The Industry.
The one place spared from the terrine of The Industry is the Wastes. The Wastes are not but the decaying ruins of the once great society that spawned the Bio Wars, the decaying suburbs turned brown from lack of water and people. They’re ruled by the Gangs, so called ‘rebel’ organizations, each with their own motive but invariably lead by a Bio Weapon or a group of them.
Alright so short version, it’s the future, there was a war, the planet’s pretty banged up, there’s tones less people and the few remaining cities are small utopias bordered on all sides by the Wastes, the remains of prewar civilization. The cities are ruled by The Industry, the company that originally created the Bio Weapons the super humans that caused the whole war in the first place, while the Wastes are more or less controlled by the various gangs of the world, almost every gang being lead by a super human Bio Weapon.
Availability of Technology within the cities: Lasers: uncommon, Splicers, (gene therapy treatments to give humans animal traits for cosmetic or functional purposes): rare and illegal but not really enforced, Hover vehicles: Common, Military Grade Munitions: uncommon and illegal but not really enforced, Cybernetics: uncommon and expensive. Gas powered vehicles: N/A, Gunpowder weapons: N/A, Drugs: common but illegal, anti-Industry sentiment: uncommon and illegal.
Availability of Technology within the Wastes: Lasers: common, Splicers: uncommon, Hover vehicles N/A, Military Grade Munitions: common but not in large quantities, Cybernetics: N/A, Gas powered vehicles: common, Gunpowder weapons: common, drugs: common, anti-Industry sentiment: very common
Good Guys: The Gangs, morally ambiguous and generally a little on the rough side, The Gangs serve as a gathering point for those who don’t like the way The Industry is doing things and want them to change. More often than not individual gangs are lead by a Bio Weapon it tends to hold true that the leaders are the only real threat to The Industry. The gangs themselves are underfunded under supplied and more times than not underfed.
Bad Guys: The Industry, the one last mega cooperation. The Industry has its hands in everything, from milking cows to producing new healthier milk from new tastier cows, The Industry employs directly or indirectly everyone working within the remaining cities of the world. They hold their own standing security team that rivals a military force when fully activated. There are still some Bio Weapons that hold allegiance to The Industry, mostly for their own reasons.
Neutral Guys: The Police, law and order within reason. The police force of the cities publically still serves no one but justice, however The Industry is the one paying for and designing their equipment. There tends to be at least one officer working as a mole for either the Gangs or The Industry on ever team, and they’re assigned in teams of two. On the day to day the police force are the ones keeping order within the cities and the weapons of the Wastes outside. Though it is a well known fact that the right in with the right officer will get you almost anything you could want inside or outside the cities.
Proposed villain http://z6.invisionfree.com/ACForums/index....post&p=13251648